Zodikin: Tamers of the Twelve
Tycho’s guides

Summoning

The Shrine and the Galactic Rift: what each costs, every rate, and the Mythical guarantee.

Two altars

The Summoning Temple has two altars. The Summoning Shrine is the everyday one. The Galactic Rift costs more but never gives anything below Uncommon, and it is the only place to summon Mythical Zodikin.

The Shrine takes Star Sigils or Stardust. The Rift takes Stardust only.

Altar×1×10
Summoning Shrine1 sigil or 30 Stardust10 sigils or 270 Stardust
Galactic Rift50 Stardust450 Stardust

Paying for ten at once with Stardust is cheaper than ten singles: 270 instead of 300 at the Shrine, and 450 instead of 500 at the Rift.

Rates

These are the chances for each rarity on every single summon. The same numbers are shown in the game before you summon, and on the odds page.

RarityShrineGalactic Rift
Beginner38%–
Common30%–
Uncommon20%60%
Rare9%30%
Super-Rare2.5%8.5%
Epic0.4%1%
Legendary0.1%0.4%
Mythical–0.1%

Guarantees

Galactic Rift: Mythicals are meant to be very rare. Each Rift summon has a 0.1% chance of one, so only about 18 tamers in 100 meet a Mythical before the guarantee. A Mythical is guaranteed on your 200th Rift summon, and the screen counts down how many are left. On that summon you get whichever Mythical is on offer at the time. A Mythical before then starts the count again at 200, and your count stays when the offer changes. Each of a ×10’s summons counts towards the 200. Reaching 200 with tens costs 9,000 Stardust, and you keep every Zodikin on the way.

Summoning Shrine: ten summons always hold a Rare or better. That promise is the Shrine’s only; a ×10 at the Rift doesn’t make it.

Featured Mythicals

The Galactic Rift features one Mythical Zodikin at a time, and the featured one changes every 14 days. These six take turns:

Getting Star Sigils